Cursed by Osiris, Bungie Cancels Destiny 2 Live Stream Amid Community Outrage

Cursed by Osiris, Bungie Cancels Destiny 2 Live Stream Amid Community Outrage

Bungie replaced a planned livestream today with a blog post from the Destiny development team addressing the game and where it stands with the Destiny 2 community. Instead, it will release a blog post penned by studio leadership to address the current atmosphere of anger which has engulfed in the game's community.

"We had planned to conduct the final stream prior to the launch of "Curse of Osiris" to show off some of the weapons and armor the expansion includes". Instead, we are investing all our efforts into delivering some higher priority information about Destiny 2.

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This hidden scaling system that reduced the amount of XP awarded to players became a major point of contention over the holiday weekend.

Bungie shut down the feature in light of the controversy, but vocal members of the community are demanding refunds for the game.

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Find out how Bungie's missteps have been alienating Destiny 2 fans. Although the studio presumably hopes to revive interest in the game with Curse of Osiris - which is scheduled to launch December 5, one week from today - numerous most hardcore Guardians have been stewing for weeks about what they see as Destiny 2's fundamental problems.

As it turns out, Destiny 2 was purposefully throttling the amount of experience players were earning when earned in vast quantities - essentially making it take longer for them to receive Bright Engrams. Though this is a relatively tame problem on the surface, the outrage stemmed from the fact Destiny 2 has its own version of microtransactions - the hot button issue of 2017.

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Luke Smith, game director on Destiny 2, then announced on Twitter that during the week after Thanksgiving, Bungie was planning to detail the changes to systems and mechanics that are coming in the game's December update. The community wants an explanation for all of the above, a specific timetable for when things will improve, and hopefully some insight on why Bungie has stumbled trying to address everything so far.

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